I have a question for you.. I am trying to extract blendshape delta information/data from a set of blendshapes so that I can reapply them to a different mesh with same topolgy.
is this hard to do? I want to make a script/plugin so that I can reuse the deltas for different meshes (same topology). any help in pointing me to right direction will be appreciated. 🙂
Actually I don’t quite understand the situation. Extracting blendshape delta and reapply the delta ? Are you talking about sth like this ? https://vimeo.com/23881956
Download here
https://www.4shared.com/file/sH4I0sTBgm/Smooth_Vertex_Skin.html
folder Scripts/Startup
editing some scripts I could make a utility for 3dsmax that can help with skinning.
Greetings
hi there. thanks for the site.
I have a question for you.. I am trying to extract blendshape delta information/data from a set of blendshapes so that I can reapply them to a different mesh with same topolgy.
is this hard to do? I want to make a script/plugin so that I can reuse the deltas for different meshes (same topology). any help in pointing me to right direction will be appreciated. 🙂
thanks in advance.
Hello Kenneth !
Actually I don’t quite understand the situation. Extracting blendshape delta and reapply the delta ? Are you talking about sth like this ? https://vimeo.com/23881956