Licensing

    CHARACTER RIGS END USER LICENSE AGREEMENT

    Copyright (c) 2026 Nicky Liu. All rights reserved.

    By downloading, installing, or using this character rig (the “Asset”),
    you agree to be bound by the terms of this License Agreement.


    1. DEFINITIONS

    • Non-Commercial License“: Use of the Asset solely for personal projects,
      student portfolios, educational purposes, non-monetized fan art,
      and personal social media posts where no direct or indirect revenue
      is generated.
    • Single License“: Any use of the Asset intended to generate revenue,
      including but not limited to: client work, freelance projects,
      commercial indie or studio games, animated films, advertisements,
      crowdfunded projects (e.g., Kickstarter), and monetized video platforms
      (e.g., YouTube Partner Program, Twitch streaming with revenue).
    • Studio / Multi-Seat License“: A commercial license tier granted to a
      legal entity, studio, educational institution, or team, permitting a
      specified or unlimited maximum number of concurrent users (seats)
      within the same organization to access and use the Asset internally.

    1. GRANT OF NON-COMMERCIAL LICENSE ($0 TIER)

    If you downloaded this Asset under the free/non-commercial tier, the
    author grants you a non-exclusive, worldwide, revocable, non-transferable
    license to:

    • Download, modify, and use the rig for Non-Commercial Use.
    • Use animations and renders created with the rig in your personal
      portfolio or showreel.

    Restrictions for Non-Commercial Users:

    • You MAY NOT use this Asset, or any derivative works of this Asset
      (including modified rig files), in any project that generates income
      or financial gain.
    • You MAY NOT redistribute, resell, sublicense, or share the raw rig
      files (.ma, .mb, or exported assets) publicly or with third parties.

    1. GRANT OF COMMERCIAL LICENSE (INDIVIDUAL PAID TIER)

    If you purchased the standard Commercial License tier, the author grants
    you a non-exclusive, worldwide, single-user license to use the Asset in
    Commercial Use projects, subject to the following conditions:

    • The Asset may be used by a single individual (the purchaser or an
      authorized freelancer working directly on behalf of the purchaser) in
      revenue-generating media, client projects, and commercial productions.
    • You may modify the rig to fit your production pipeline.

    Restrictions for Commercial Users:

    • You MAY NOT resell, redistribute, or sub-license the raw rig files
      as a standalone asset or as part of any asset pack/toolkit where the
      primary value is the rig itself.
    • The rig files must be kept internal to your project/studio pipeline
      and not exposed for public download.

    1. GRANT OF STUDIO / MULTI-SEAT LICENSE (ENTERPRISE / TEAM TIER)

    If you purchased a Studio / Multi-Seat License, the author grants the
    licensee (the company or studio) a non-exclusive, worldwide license to
    deploy and use the Asset across multiple workstations or internal
    team members, subject to the following terms:

    • Seat Allocation: The Asset may be accessed and used concurrently by
      up to the number of seats explicitly purchased (or enterprise-wide, if
      an enterprise tier was explicitly specified at the time of purchase).
    • Internal Sharing: The raw rig files may be shared securely across
      the internal network among authorized artists, animators, and riggers
      belonging to the licensed organization for production use.
    • Freelancers and Contractors: External contractors and freelancers
      working exclusively on projects for the licensed studio may use the
      Asset, provided the usage ceases and all local copies are destroyed
      upon completion of their contract.

    Restrictions for Studio / Multi-Seat Licensees:

    • No Public Exposure: The rig files must never be made accessible
      via public networks, cloud repositories, or file-sharing platforms
      external to the studio’s secured internal pipeline.
    • No Resale or Redistribution: The Asset may not be bundled,
      sublicensed, transferred, or resold as part of an asset library, game
      engine marketplace, or toolkit sold to external entities.

    1. OWNERSHIP & INTELLECTUAL PROPERTY

    The Asset is the intellectual property of the author (Nicky Liu).
    All copyrights, trademarks, and intellectual property rights in and to
    the Asset remain exclusively with the author.


    1. DISCLAIMER OF WARRANTY & LIMITATION OF LIABILITY

    The Asset is provided “as is”, without warranty of any kind, express or
    implied, including but not limited to the warranties of merchantability,
    fitness for a particular purpose, and non-infringement. In no event
    shall the author be liable for any claim, damages, or other liability,
    whether in an action of contract, tort, or otherwise, arising from,
    out of, or in connection with the Asset or the use or other dealings
    in the Asset.